Editorials

I still remember my brother waking me up one morning in eighth grade because he was super excited to show me something: a reveal trailer for a new Pokémon game. Since our hearts were captured by Pokémon Sapphire and Emerald, my brother and I had followed each new entry as it came out in Japan
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The Fullbright Company truly made a name for itself with the release of Gone Home in 2013. The title, one that would inspire countless first-person experience (or “walking simulator”) games, hit at a rare point of the industry. Both genre-bending and offering a unique setting that hit close to home for the average PC gamer, it
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*Editor’s Note: Some specific story moments and spoilers from The Last of Us, The Last of Us: Left Behind, Uncharted 4: A Thief’s End, and Uncharted: The Lost Legacy will be addressed in the course of this editorial. We all have heard of Naughty Dog; whether you’re a fan of their games or not, there is no denying they continuously
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Hey, remember that one time we tried to stream Assassin’s Creed Odyssey ahead of release and it just ended up being a stream of me standing around my apartment? Well, that shouldn’t be the case anymore so we’re going to give this whole Assassin’s Creed Odyssey thing another go. We’ll be streaming Assassin’s Creed Odyssey over on Mixer right now, assuming
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Developed by Dinosaur Polo Club, Mini Metro is a strategy game that tasks players with creating their own subway system, with the game having arrived recently on Nintendo Switch, following its earlier releases on PC and mobile. At the start of each session, players are presented with three subway stations; connecting all three of these
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I often find myself scrolling through media outlets–like Twitter, for instance–shaking my head and breathing long sighs of disappointment when I come across posts that seemingly point the finger at video games for the world’s mental health problems. The vast majority of research on the effects of “gaming” has been on its negative impact: namely,
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Bringing comic book characters to life in a fitting and accurate way has always been a rocky road for video game developers. While the Marvel Cinematic Universe™ seems to be perpetually knocking it out of the park, comic to game transitions oftentimes aren’t quite as on point. With Insomniac Games’ incarnation of Peter Parker’s alter
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Every lead up to a new Smash Bros. game is special. From the exciting announcements of new characters, stages, and game modes, to the ever-joyful trailers that are always in store, I’d argue that Super Smash Bros. and its developers know how to create more hype and anticipation than almost any other game. Even with this being said, there’s
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As one of the final projects to come from the brief, but impactful, run of developer Clover Studio (the predecessor to a team that would become PlatinumGames), a game like Okami certainly was a good note to end on. The PS2-era action-adventure game–originally released back in 2006–garnered critical acclaim for its striking balance of gameplay that had
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