Culture

The Intellivision Amico was finally unveiled by Tommy Tallarico at Portland Retro Gaming Expo over the weekend. That being said, the event’s livestream was of poor quality and didn’t show the reveal trailer to those watching. Fortunately, Intellivision Entertainment released the official reveal trailer, images, and more detailed information about the system today. The trailer
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Fan made creations can sometimes be incredibly in-depth and awesome pieces of content made out of love. This Red Dead Redemption 2 fan-made trailer is no different. Not that developers do not love their own creations, its just that people outside of development who eat, sleep, and breathe their favorite content can maybe give another fun
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Game streaming is slowly but surely becoming more prevalent within the gaming industry. In addition to already existing services like PlayStation Now, Google recently began to test the waters for their own service, Project Stream, with Assassin’s Creed Odyssey. Today, Microsoft also revealed that they would be entering the fray with Project xCloud. Project xCloud
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After collaborating on titles like Rugby 18 and the upcoming Warhammer: Chaosbane, British publisher Bigben Interactive announced today that it has acquired French developer Eko Software. Outside of the two aforementioned titles, Eko Software is also known for the successful How to Survive series, which in Bigben’s eyes helped to make them a “multi-million seller.”
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Without a doubt, this last week has been one of the most impactful in recent memory when it comes to studio closings. Between Capcom Vancouver and Telltale Games shuttering their studios, many projects and the people working on them are up in limbo with their futures uncertain. Thankfully, gaming publishers and developers don’t exist in
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In April 2017, Far Cry 4 Creative Director Alex Hutchison left Ubisoft and partnered with Technical Director Yassine Riahi and Executive Producer Reid Schnieder of Warner Bros. Interactive Entertainment to form a new indie developer called Typhoon Studios. While not much has been heard about Typhoon Studios’ first game since the developer’s inception, that title
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In-game purchases have been at the center of gaming-related controversy over the past year. From NBA 2K18 and Middle Earth: Shadow of War to Star Wars Battlefront II, everyone and their mom have basically complained about their implementation recently in one way or another. While only time will tell if developers change their in-game monetization
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I often find myself scrolling through media outlets–like Twitter, for instance–shaking my head and breathing long sighs of disappointment when I come across posts that seemingly point the finger at video games for the world’s mental health problems. The vast majority of research on the effects of “gaming” has been on its negative impact: namely,
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Bethesda and Sparkypants Studios announced that their collectible-card game The Elder Scrolls: Legends would be coming to PS4, Xbox One, and Nintendo Switch later this year at E3. During QuakeCon 2018, Eurogamer probed Bethesda’s Senior Vice President of Marketing and Communication Pete Hines about cross-play for the title. He called it an “absolutely critical” feature for the
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Forget the Toy-Con keyboard— one YouTuber found a way to create music with the Nintendo Switch without the use of any cardboard accessories. Armed with only a Teenage Engineering OP-1 synthesizer and a Nintendo Switch console, YouTuber Reagan Burke managed to create an entire song with noises from the Nintendo Switch’s operating system. Sampling the sounds
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Equality has been a huge topic in recent years with many companies in the industry coming under fire due to the fact that some employees get paid more than others. This undoubtedly has caused an enormous ruckus between workers, driving wedges between people and bringing down the moral within the working environment. Developer Motion Twin
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Nintendo of America is taking legal action against two popular websites, LoveROM.com and LoveRETRO.co, that specialize in the online distribution of video game ROMs and emulations. Specifically, the sites in question allow visitors to download or emulate thousands of video games. Nintendo’s titles provide a large bulk of the sites’ inventory and are among the
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When Super Smash Bros. for Wii U launched back in 2014, so did Nintendo’s wildly popular amiibo figure line. New amiibo based on various franchises have continued to trickle out since 2014, and figures based on both new and returning characters in Super Smash Bros. Ultimate are on the horizon. The official Nintendo Versus Twitter account
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Last December, popular indie developers Image & Form and Zoink Games merged and created The Thunderful Group, also known as Thunderful. Today, Thunderful revealed that they acquired publisher Rising Star Games, and that they have appointed a new Managing Director. According to Thunderful, this acquisition is part of their effort to establish Thunderful Publishing, which
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As anyone who has played any iteration of Namco Museum can probably tell you, it’s hard to replicate the arcade experience outside of the arcade. Sure, our televisions are larger than ever, but it just doesn’t feel the same. One of the most jarring differences between arcade titles and their console counterparts are often the
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