The DOOM Eternal news just keeps flowing out of QuakeCon, today.
During a Q&A roundtable with members of the press, id Software’s Marty Stratton spoke a bit more about DOOM Eternal and how it will differ compared to the previous game. One of the more specific things that Stratton said won’t be coming back this time around will be SnapMap, the creation tools that let you create stages for DOOM.
“Right now we don’t plan on bringing SnapMap back into DOOM Eternal,” Stratton said. He continued by saying, “We’re really focusing those resources on doing some of the things that players wanted more from us post-launch.”
One of the most-requested features that DOOM never got when it released in 2016 was post-launch DLC for the game’s campaign. Stratton says that he and the team at id heard those criticisms loud and clear and are look to rectify it this time around. “One of the big criticisms – and even if I could go back and do it again – I think we’d do campaign DLC after launch. People really wanted that. They wanted stuff created by us. SnapMap was really cool. I loved it. But it didn’t really scratch that itch for people. But we know we can,” Stratton said.
Stratton ended by saying that the studio is looking to make more of that content that they know that fans desire by stating, “This time around we’re gonna bet on ourselves, and making content that we know people want – because they’ve asked for it a lot since 2016. And that’s what a lot of those resources are going to go towards.”
As of now, we still don’t know when DOOM Eternal will be releasing but it’s slated to come to PS4, Xbox One, Switch, and PC whenever that might be.